![]() ![]() It would find its way to every system available at the time: Nintendo’s N64, a loose side-scrolling adaption on the Game Boy Color, Sega’s last console the Dreamcast, and PC. The game was a huge success, still regarded as one of the best Spider-Man games to date and the first time the iconic superhero was ever playable in the third dimension. ![]() Hot off the success of their genre defining hit Tony Hawk’s Pro Skater, developer Neversoft brought “Spider-Man” to Sony’s PlayStation, cementing a relationship with Activision and Marvel’s character that has been ongoing to this date. For the majority of the 1990’s, most games featuring the character were created and published either by Acclaim or LJN, their last outings being a game based on the FOX Kids animated series simply titled “Spider-Man” for the SNES and Sega Genesis and a sequel to “Maximum Carnage” entitled “Separation Anxiety.” The last time any gamer would be able to get their hands on a Spider-man game was on Sega’s short lived add-on console the 32X in 1996, Spider-Man: Web of Fire, a game released in an extremely limited run (rumored thought not confirmed to be 1,500 copies) that was received poorly but has become a rather expensive collectors item. Similar to how Sony rebooted their cinematic Spider-Man universe in 2012 with the Amazing Spider-Man, publisher Activision similarly did so with the Spider-Man video game franchise. This wouldn’t be the first expansion out of the comics where the electrifying foe took top billing as a primary threat, that honor would go to the 2001 PSOne game Spider-Man 2: Enter Electro. One of the first antagonists announced for the sequel, also making his big screen debut, is Max Dillon AKA Electro. The much anticipated the Amazing Spider-Man 2 finally reaches North American theaters this week, accompanied by its tie-in game from Activision today releasing across nearly every platform and handheld available. ![]()
0 Comments
Leave a Reply. |